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3D Graphics File Formats: A Programmer's Reference

Keith Rule




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 | #4476767 in Books |  1996-10 | Original language:English | PDF # 1 |  9.25 x7.75 x1.25l, | File type: PDF | 530 pages

||6 of 6 people found the following review helpful.| Some good information, but in the end it's average|By Jim Dorvee|I purchased this book in the hope that it would be a good reference for a 3D engine I was building that has a requirement to load 3DStudio and Lightwave format files. On the surface, the information is clearly presented and well structured. However, code is presented as examples but is taken from the authors own|.com |A programmer-oriented guide to the details of and conversion between the most commonly used 3D formats (VRML, 3D Studio, TrueSpace, AutoCAD DXF, POVRay, World Toolkit, and RAW), accompanied by a CD-ROM containing 100 royalty-free 3D objects, all the sourc

This text/CD-ROM package facilitates the process of converting 3D files. It looks at commonly used file formats - VRML, 3D studio Wavefront, trueSpace, AutoCAD and POVray. The CD-ROM contains C/C++ code from the book, and over 100 royalty-free objects.



You can specify the type of files you want, for your gadget.3D Graphics File Formats: A Programmer's Reference   |  Keith Rule.Not only was the story interesting, engaging and relatable, it also teaches lessons.

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