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Advanced 3d Game Programming All in One (Mixed media product) - Common

(author) Kenneth C. Finney




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 |  2005 | Binding: Misc. Supplies | 650 pages

|

Covers 3D game programming, art and design. Written for intermediate to advanced level game programmers, this book uses the Torque Game Engine to show readers how they can create their own high quality games. This book focuses on how to use a game engine to maximum effect, revealing and explaining the inner workings of the Torque Game Engine.



You easily download any file type for your device.Advanced 3d Game Programming All in One (Mixed media product) - Common   |  (author) Kenneth C. Finney. I really enjoyed this book and have already told so many people about it!

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