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Getting Started in 3D with 3ds Max: Model, Texture, Rig, Animate, and Render in 3ds Max

Ted Boardman




[PDF.fx96] Getting Started in 3D with 3ds Max: Model, Texture, Rig, Animate, and Render in 3ds Max

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 | #1426731 in Books |  Focal Press |  2013 | Original language:English | PDF # 1 |  9.50 x1.10 x7.40l,2.35 | File type: PDF | 520 pages

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||0 of 0 people found the following review helpful.| Beginner Level|By raboynton|I wasn't disappointed in everything, but was expecting a more advanced content. The biggest disppointment is the absence of quality graphics in the book and in particular the Kindle Fire edition...and there was no link to download the project exercises that are otherwise conatined on a CD in the printed version. My advice...do not download the electr|From the Back Cover||Deliver professional-level 3D content in no time with this comprehensive guide to 3D animation with 3ds Max. Having worked on 3ds Max since its inception, Ted Boardman is the ideal mentor to get you up to speed with 3D in 3ds Max. |Using a s

Learning a 3D visualization software is a daunting task under any circumstances and while it may be easy to find online tutorials that tell you what to do to perform certain tasks you'll seldom learn "why" you are performing the steps. This book approaches training from a top-down perspective way you will first learn important concepts of 3D visualization and functionality of 3ds Max before moving into the finer detail of the command structure. By learning how things ...

You can specify the type of files you want, for your device.Getting Started in 3D with 3ds Max: Model, Texture, Rig, Animate, and Render in 3ds Max   |  Ted Boardman. A good, fresh read, highly recommended.

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