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GPU Pro 4: Advanced Rendering Techniques

From A K Peters/CRC Press




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 | #981470 in Books |  2013-04-26 | Original language:English | PDF # 1 |  9.75 x8.00 x.75l,1.95 | File type: PDF | 382 pages

||0 of 0 people found the following review helpful.| Five Stars|By Vincent Burnett|It meets expectations.|6 of 7 people found the following review helpful.| new tech,new sight|By Baesky|back to old days, when i jumped in game development, shader x1,2,3 guided me.
after x5, the tech in these book seems to cutting edge if i wanna use these in my daily working.
whatever i

GPU Pro4: Advanced Rendering Techniques presents ready-to-use ideas and procedures that can help solve many of your day-to-day graphics programming challenges. Focusing on interactive media and games, the book covers up-to-date methods for producing real-time graphics.

Section editors Wolfgang Engel, Christopher Oat, Carsten Dachsbacher, Michal Valient, Wessam Bahnassi, and Sebastien St-Laurent have once again assembled a hig...

You can specify the type of files you want, for your device.GPU Pro 4: Advanced Rendering Techniques   |  From A K Peters/CRC Press.Not only was the story interesting, engaging and relatable, it also teaches lessons.

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