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Introduction To 3D Game Programming With Directx 9.0 (Wordware Game and Graphics Library)

Frank Luna




[PDF.ju50] Introduction To 3D Game Programming With Directx 9.0 (Wordware Game and Graphics Library)

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 | #1650626 in Books |  Jones Bartlett Publishers |  2003-06-09 | Original language:English | PDF # 1 |  9.14 x.87 x6.14l,1.25 | File type: PDF | 388 pages

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||72 of 72 people found the following review helpful.| One of the better DX9 books I've seen|By Markus Egger|I like the way this book is written. It is a good introduction for people who know how to program, but have not done any Direct3D development before. The book is written in a very straightforward and almost scientific manner. This book does not assume the reader to be a complete beginner when it comes to many programming t|About the Author|Frank Luna is a programmer for Hero Interactive. He has been programming interactive 3D graphics for more than five years, and has been using DirectX since its fifth iteration. He lives in Los Angeles, California. Technical editor Rod Lopez is a

Introduction to 3D Game Programming with DirectX 9.0 provides an introduction to programming interactive 3D computer graphics using DirectX 9.0, with an emphasis on game development. The book begins with an explanation of mathematical tools and moves on to general 3D concepts. Other topics include performing basic operations in Direct3D such as primitive drawing, lighting, texturing, alpha blending, and stenciling, and using Direct3D to implement techniques that could be...

You easily download any file type for your device.Introduction To 3D Game Programming With Directx 9.0 (Wordware Game and Graphics Library)   |  Frank Luna. I was recommended this book by a dear friend of mine.

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