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Learning Three.js: The JavaScript 3D Library for WebGL - Second Edition

Jos Dirksen




[PDF.hn78] Learning Three.js: The JavaScript 3D Library for WebGL - Second Edition

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 | #309750 in Books |  2015-03-31 |  2015-03-31 | Original language:English | PDF # 1 |  9.25 x.96 x7.50l,1.59 | File type: PDF | 423 pages

||2 of 2 people found the following review helpful.| Helpful Jump Start For Learning Three.js|By Rick TC|The Three.js library is large and complex and seems to change rapidly. It's a tough subject to tackle with a beginner book and still cover all the bases. On top of that if you're not familiar with 3D programming or basic JavaScript the task will be that much more difficult for the reader. This book does a decent job helping|About the Author||Jos Dirksen |Jos Dirksen has worked as a software developer and architect for more than a decade. He has a lot of experience in a wide range of technologies, ranging from backend technologies, such as Java and Scala, to frontend developm

Create stunning 3D graphics in your browser using the Three.js JavaScript library

About This Book

  • Enhance your 3D graphics with light sources, shadows, advanced materials, and textures
  • Load models from external sources, and visualize and animate them directly from JavaScript
  • Each subject is explained using extensive examples that you can use directly and adapt for your own purposes

Who This Book Is For

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You can specify the type of files you want, for your device.Learning Three.js: The JavaScript 3D Library for WebGL - Second Edition   |  Jos Dirksen. Which are the reasons I like to read books. Great story by a great author.

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