[PDF.36ah] Photorealistic Rendering in the Context of Spatial Augmented Reality: Techniques and Implementation
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Photorealistic Rendering in the Context of Spatial Augmented Reality: Techniques and Implementation
Markus Bröcker
[PDF.gt83] Photorealistic Rendering in the Context of Spatial Augmented Reality: Techniques and Implementation
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| #15154308 in Books | VDM Verlag Dr. Müller | 2010-08-10 | Original language:English | PDF # 1 | 8.66 x.29 x5.91l,.43 | File type: PDF | 128 pages | ||About the Author|Studied computational visualistics at the University of Koblenz- Landau. His final year's thesis was written in cooperation with the Wearable Computer Lab at the University of South Australia in Adelaide. He was awarded the title of Diplom-Inf
Spatial Augmented Reality tries to enhance the physical world with realtime graphical information. Instead of using a dedicated display, the environment itself acts as the projective surface. There are many applications and uses for such a technology, ranging from early prototyping to entertainment. The work described in this book brings together Spatial Augmented Reality and modern, programmable shader-based computer graphics. Rendering pipelines, material syste...
You easily download any file type for your device.Photorealistic Rendering in the Context of Spatial Augmented Reality: Techniques and Implementation | Markus Bröcker. I really enjoyed this book and have already told so many people about it!