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Play Money: Or, How I Quit My Day Job and Made Millions Trading Virtual Loot

Julian Dibbell




[PDF.zo07] Play Money: Or, How I Quit My Day Job and Made Millions Trading Virtual Loot

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 | #2009016 in Books |  2007-09-11 |  2007-09-11 | Original language:English | PDF # 1 |  8.00 x1.00 x5.38l,.70 | File type: PDF | 336 pages

||0 of 0 people found the following review helpful.| A Fantastic True Story of Living in the Black Market of Virtual Items|By machievelli|Today, everyone buys virtual / digital items. The industry stands in the billions of dollars. So perhaps we forget what the wild west of virtual items looked like (although Blizzard and EA still treat the sale of virtual items as a "black" market).

Dibbell wrote this book during an|From Publishers Weekly|Starred . Something had to give in author Dibbell's life: either his day job freelancing for such magazines as Wired, or his 20 hour-a-week online gaming habit. Dibbell chose the latter, making it his business to exploit "the radic

Play Money explores the remarkable new phenomenon of MMORPGs, or Massively MultiPlayer Online Role-Playing Games, in which hundreds of thousands of players operate fantasy characters in virtual environments. With city-sized populations, these games generate their own cultures, governments, and social systems and, inevitably, their own economies, which spill over into the real world. The desire for virtual goods-magic swords, enchanted breastplates, and specia...

You can specify the type of files you want, for your gadget.Play Money: Or, How I Quit My Day Job and Made Millions Trading Virtual Loot   |  Julian Dibbell. A good, fresh read, highly recommended.

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