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Principles of Three-Dimensional Computer Animation: Modeling, Rendering, and Animating With 3d Computer Graphics (Norton Books for Architects & Designers)

Michael O'Rourke




[PDF.ex61] Principles of Three-Dimensional Computer Animation: Modeling, Rendering, and Animating With 3d Computer Graphics (Norton Books for Architects & Designers)

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 | #6545201 in Books |  1998-05 | Original language:English | PDF # 1 |  9.50 x7.50 x1.00l, | File type: PDF | 285 pages

||0 of 0 people found the following review helpful.| but you can find much better options for personal exploration|By Robert Gray|This book has some solid principals but feels outdated as a whole. Expect to purchase this is animation school, but you can find much better options for personal exploration.|4 of 4 people found the following review helpful.| A must-have for the novice 3D animator|<| |At last! A book that I can wholeheartedly recommend to my students. . . . A key text in my classes. -- Michael Scroggins, director, Computer Animation Labs, California Institute of the Arts|About the Author|Michael

Integrated into this text are techniques that, since it was first published have become an accepted part of computer animation technology. New sections cover advanced modelling, rendering and animating techniques, including blended surfaces, environment rendering, animation constraints, volumetric lights and an expanded description of particle systems. A chapter on animation production has been added.



You can specify the type of files you want, for your gadget.Principles of Three-Dimensional Computer Animation: Modeling, Rendering, and Animating With 3d Computer Graphics (Norton Books for Architects & Designers)   |  Michael O'Rourke. A good, fresh read, highly recommended.

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