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Serious Games and Edutainment Applications: Volume II

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 |  2017-03-05 | Original language:English | PDF # 1 |  9.40 x1.72 x6.50l, | File type: PDF | 702 pages

||From the Back Cover|With the continued application of gaming for training and education, which has seen exponential growth over the past two decades, this book offers an insightful introduction to the current developments and applications of game technologies wi

With the continued application of gaming for training and education, which has seen exponential growth over the past two decades, this book offers an insightful introduction to the current developments and applications of game technologies within educational settings, with cutting-edge academic research and industry insights, providing a greater understanding into current and future developments and advances within this field.

Following on from the success of the firs...

You can specify the type of files you want, for your gadget.Serious Games and Edutainment Applications: Volume II   |  From Springer. I have read it a couple of times and even shared with my family members. Really good. Couldnt put it down.

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