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Super Mario: How Nintendo Conquered America

Jeff Ryan




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 | #132064 in Books |  Portfolio Trade |  2012-09-25 |  2012-09-25 | Original language:English | PDF # 1 |  8.50 x.80 x5.50l,.50 | File type: PDF | 320 pages

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||2 of 2 people found the following review helpful.| An entertaining read, but not without errors.|By The Sound Defense|I've been a fan of Nintendo history for a while, and I like reading about the development of video games and video game consoles. This book does a good job of describing the process through which Nintendo's video game business came to life, from the Game & Watch to Donkey Kong and beyond. Even better than that,|From Publishers Weekly|The history of how a Japanese video game featuring two Italian brothers became one of America's favorite pastimes is covered in exhaustive, enthusiastic detail by video game reviewer Ryan. The author takes readers through Nintendo's early

The first princess Mario saved was Nintendo itself.

 

In 1981, Nintendo of America was a one-year-old business already on the brink of failure. Its president, Mino Arakawa, was stuck with two thousand unsold arcade cabinets for a dud of a game (Radar Scope). So he hatched a plan.

Back in Japan, a boyish, shaggy-haired staff artist named Shigeru Miyamoto designed a new game for the unsold cabinets featur­ing an angry gori...

You easily download any file type for your gadget.Super Mario: How Nintendo Conquered America   |  Jeff Ryan. I have read it a couple of times and even shared with my family members. Really good. Couldnt put it down.

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