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The Game Animator's Guide to Maya

Michael McKinley




[PDF.ev26] The Game Animator's Guide to Maya

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 | #2575648 in Books |  2006-07-04 | Original language:English | PDF # 1 |  9.08 x.50 x7.44l,1.25 | File type: PDF | 251 pages

||2 of 2 people found the following review helpful.| Animation guide for games using Maya|By Rook|Interested in game animation for a long time. The book is a good starting point. The book is well written and laid out. Also comes with a educational version of Maya which is a definite plus, which allows anyone to work on 3D animation for games and CGI projects. Definitely recommend for anyone wishing to learn animation for games o|From the Back Cover|The Ultimate Resource for Professional Game Animators |Game animation is a demanding art. Not only do you have to deliver realistic, beautiful animations, but you have to do so under strict real-time, video-game constraints. The Game

The Ultimate Resource for Professional Game Animators


Game animation is a demanding art. Not only do you have to deliver realistic, beautiful animations, but you have to do so under strict real-time, video-game constraints. The Game Animator's Guide to Maya is your focused resource for using Maya to create professional-level game animations for console and PC games. Written by a game industry veteran and featuring interviews with professional animator...

You can specify the type of files you want, for your gadget.The Game Animator's Guide to Maya   |  Michael McKinley. I really enjoyed this book and have already told so many people about it!

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