| #656285 in Books | 2017-04-28 | 2017-04-28 | Original language:English | PDF # 1 | 9.25 x1.58 x7.50l, | File type: PDF | 700 pages||0 of 0 people found the following review helpful.| Finally, Vulkan information you can actually learn from|By Spicy78|This book should have came out on par with the API's release date, but that's no fault of the author. I give 4 stars just for the format and actually having source code alone, where another still hasn't posted/gave up posting any for reference. There are typos here and there and source code folders aren't exactl|About the Author||Pawel Lapinski|Pawel Lapinski is a graphics software engineer at Intel Corporation. His professional career started 10 years ago when he and his friends were hired to develop a 3D training/simulation application using C++, OpenGL, and Cg
Work through recipes to unlock the full potential of the next generation graphics API—Vulkan
About This Book
This book explores a wide range of modern graphics programming techniques and GPU compute methods to make the best use of the Vulkan API.
Teaches techniques that can be applied to a wide range of platforms desktop, smartphones, and embedded devices.
Presents exciting imaging processing and post-proc...
You easily download any file type for your device.Vulkan Cookbook | Pawel Lapinski. I have read it a couple of times and even shared with my family members. Really good. Couldnt put it down.