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| #5585686 in Books | 2014-03-23 | 2014-05-26 | Original language:English | PDF # 1 | 9.25 x.69 x7.50l,1.16 | File type: PDF | 300 pages||0 of 0 people found the following review helpful.| you need some graphics maths|By W Boudville|You actually have to know some maths of computer graphics. Simple two and three dimensional geometry and trigonometry. Some code snippets got into enough detail to require this, to fully understand what is going on. So you should understand what a cross product is. This lets you find, given two vectors that define a plane, the normal|About the Author||Mitch Williams |Mitch Williams has been involved with 3D graphics programming and Web3D development since its creation in the mid 1990s. He began his career writing software for digital imaging products before moving on as Manager of Sof
Create interactive 3D content for web pages and mobile devices
About This Book
Simple, ready-to-use interactive 3D demonstrations and explanations for a variety of popular and innovative websites
Detailed overview of how to build 3D environments including features such as designing, navigating, and interacting in 3D scenes
Instantly deploy 3D websites for a variety of applications including e-commerce, social media, visualizing bi...
You easily download any file type for your device.WebGL Hotshot | Mitch Williams. I have read it a couple of times and even shared with my family members. Really good. Couldnt put it down.