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ZBrush 4 Sculpting for Games: Beginner's Guide

Manuel Scherer




[PDF.dx37] ZBrush 4 Sculpting for Games: Beginner's Guide

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 | #2486121 in Books |  2011-03-16 | Original language:English | PDF # 1 |  9.25 x.79 x7.50l,1.32 | File type: PDF | 348 pages

||0 of 0 people found the following review helpful.| Too many assumptions by the author|By Nate Vegas|While the projects in this book are an excellent start for learning, the author of this book assumes too much about the knowledge of the reader and does little to remind them of where the specific menus are, what their hotkeys are or even _when_ you can use them (mode-specific).

Coming from a Blender3D/Maya/Max backgro|About the Author|Manuel Scherer is a German game developer who has worked in the games industry and in the fields of visual computing. He is currently teaching real-time visualizations at the Offenbach Academy of Art and Design. Apart from his beloved work, he w

This guidebook is built around four complex example projects with clear step-by-step instructions followed by useful explanation, advice, and handy reference material. It is richly illustrated with a friendly, informal writing style. If you want to get started fast using ZBrush for games then this is the book for you. This book is for all digital artists or game developers who want to create their own 3D sculptures in ZBrush. No experience with ZBrush is required –...

You easily download any file type for your gadget.ZBrush 4 Sculpting for Games: Beginner's Guide   |  Manuel Scherer. A good, fresh read, highly recommended.

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