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Realistic Ray Tracing, Second Edition

Peter Shirley, R. Keith Morley




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 | #1352136 in Books |  A K Peters/CRC Press |  2003-07-09 |  2008-12-19 | Original language:English | PDF # 1 |  8.88 x.55 x5.81l,.0 | File type: PDF | 235 pages

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||0 of 0 people found the following review helpful.| A great book, but...|By Andreas von Halling Laier|This book will in a very short time span teach you even some advanced features of ray-tracing. Unfortunately, it is simply to high paced, unless you are an advanced programmer with some knowledge of ray-tracing already.|0 of 0 people found the following review helpful.| classic book|By|About the Author|Peter Shirley is a professor in the School of Computing at the University of Utah. He is a member of the Visual Simulation Group, whose work focuses on the creation of images for the human visual system, including static and dynamic imagery for

Concentrating on the "nuts and bolts" of writing ray tracing programs, this new and revised edition emphasizes practical and implementation issues and takes the reader through all the details needed to write a modern rendering system. Most importantly, the book adds many C++ code segments, and adds new details to provide the reader with a better intuitive understanding of ray tracing algorithms.



You can specify the type of files you want, for your gadget.Realistic Ray Tracing, Second Edition   |  Peter Shirley, R. Keith Morley. Just read it with an open mind because none of us really know.

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